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Battle

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The dragon goes to the arena within certain levels, for example, 1-5, 6-10, etc.

RaritySkillDescription
1commonattack100% chance to deal damage to the enemy
2uncommonblock % of damage35% chance to block 30% of damage
3rarecritical damage chance35% chance to deal critical damage (x1.5 damage) +50% damage
4epicheal chance35% chance to heal yourself for 5% of MAX HP this turn
5legendarystun chance20% chance to stun the enemy (skip next turn)

New skills are added as rarity increases. Old skills also remain.

Basic stats
Damage100
Health1000

The battle proceeds according to the following algorithm:

  • Before the battle, the advantage by sets between dragons is determined according to the set advantage table (dragon characteristics tab).

  • To calculate the set advantage, each body part is compared with each other, then the arithmetic mean of the bonuses is taken.

  • After calculating the damage, a random value from -5% to 5% of the damage is added to the value to create a randomness effect even for identical dragons.

  • Each turn, the dragons apply skills.

  • The battle ends after 5 turns, or earlier if one of the dragons' health drops below 0.

  • The winner is determined by the amount of health. The one with more health wins.

There should be no draws.

The damage and health indicators of the dragons are known before the battle and are calculated according to the formula (see dragon characteristics).

In battle, when calculating damage, mathematical rounding to whole numbers is used.

Example:

Dragon1 - level 10, rare
set parts 0level 10final values
damage1000%45%145
health100045%1450
skills:attackblock 30%critical hit 150%
Dragon2 - level 8, uncommon
set parts 3level 8final values
damage10030%35%165
health100045%1450
skills:attackblock 30%
dragon 1vsdragon 2--->dragon 1vsdragon 2
№ set№ setbonusesbonuses
Head1100
Breath21-10%10%
Element32-10%10%
Wings42-10%10%
Paws53-10%10%
Tail6300

Overall set advantage of dragon 1: -6.67%

Overall set advantage of dragon 2: 6.67%

takes damage 165*(1+0.067-0.03) = 171

Example of a turn
Dragon 1Dragon 2
uses skill1 - attackuses skill1 - attack
with a 20% chance uses skill2 - blockwith a 50% chance uses skill2 - block 30%
with a 20% chance uses skill3 - critical hit
block - failedblock - successful
critical hit - failedattack deals damage 165 -3% (randomly rolled)
attack deals damage 145 +2% (randomly rolled)
receives damage 165*(1+0.067-0.03) = 171receives damage 145*(1-0.3-0.067+0.02) = 94
health = 1450 - 171 = 1279health = 1350 - 94 = 1256

Explanation: 145 - base damage, 0.3 - block (30%), 0.067 - set advantage (6.67%), 0.02 - random attack modifier (2%)

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