Dragon characteristics
| Dragon's sets | |||||||
|---|---|---|---|---|---|---|---|
| parts of body | set 1 | set 2 | set 3 | set 4 | set 5 | set 6 | |
| 1 | Head | ram horns | antelope straight horns | spikes | hood | bull horns | antelope curved horns |
| 2 | Breath | fire beam | wind flow | dark clots | wind flow | poison | light beam |
| 3 | Element | fire | air | darkness | water | earth | light |
| 4 | Wings | leather | double leather | ribbed | spiked | feathered | double feathered |
| 5 | Paws | small paws | large paws | 4-digit paws | 5-digit paws | eagle paws | dinosaur paws |
| 6 | Tail | spike | scaled | normal | with a comb | mace-like | oriental |
| Set combo bonus | |
|---|---|
| 2 p. | 10% |
| 3 p. | 20% |
| 4 p. | 50% |
| 5 p. | 80% |
| 6 p. | 100% |
| Dragon's card components | |
|---|---|
| Damage | number |
| Health | number |
| Level | number |
| Rarity | background color and text |
| Breeding attempts | number and eggs |
| Skills list | icons and descriptions |
| Bodyparts list | set colored crystal for each bodypart, set(-s) bonus |
| Set bonus | procents |
| set advantage sheet | ||||||
|---|---|---|---|---|---|---|
| vs set 1 | vs set 2 | vs set 3 | vs set 4 | vs set 5 | vs set 6 | |
| set 1 | - | 1 | 1 | 0 | 0 | - |
| set 2 | 0 | - | 1 | 1 | 0 | - |
| set 3 | 0 | 0 | - | 1 | 1 | - |
| set 4 | 1 | 0 | 0 | - | 1 | - |
| set 5 | 1 | 1 | 0 | 0 | - | - |
| set 6 | - | - | - | - | - | - |
In this sheet shown advantages and disadvantages. Advantage is - damage buff; and disadvantage - is damage debuff.
The values in the table cells mean:
"1" - advantage,
"0" - disadvantage,
"-" - equal
For example, set 1 has advantage over set 2 and 3, but it's weaker against set 4 and 5.
set 6 is equal to all sets
| Rarity/skills | |||
| № | rarity | skills | |
| 1 | common | attack | 100% chance to deal damage to opponent |
| 2 | uncommon | block part of damage | 35% chance to block 30% of incoming damage |
| 3 | rare | critical attack chance | 35% chance to inflict critical damage (x1.5 DMG) +50% of damage |
| 4 | epic | chance of healing | 35% chance to heal yourself for 5% of MAX HP during the round |
| 5 | legendary | stun chance | 20% chance to stun opponent (they will skip next round) |
New skills appear with new rarity level. More common skills also available for dragon to use.
Dragon also has 20 levels. Each level boosts his damage and health (check Evolution).
| How are final damage and health stats calculated | |||
|---|---|---|---|
| Base stat | Set bonus | Evolution | |
| Damage | base_dmg | set_bonus% | evolution_bonus% |
| Health | base_hp | - | evolution_bonus% |
| FINAL: | |||
| base_dmg += base_dmg * set_bonus% + base_dmg * evolution_bonus% | |||
| base_hp += base_hp *evolution_bonus% | |||
Example:
A dragon has 40% set bonus and 10th evolution level
| Base stat | Set bonus | Evolution | FINAL: | |
|---|---|---|---|---|
| Damage | 100 | 40% | 45% | 100 + 100 *0.4 + 100*0.45 = 185 |
| Health | 1000 | - | 45% | 100 + 100*0.45 = 1450 |
In total, dragon can deal 185 damage and has 1450 HP.
